I’ve actually known this for some time. It would be like gun powder being invented and no one using it as a weapon. Or iron not being adapted into a bronze-shattering sword pretty much the day it was discovered. People are going to find clever ways to kill each other. And when they can’t kill each other, they’re going to find clever ways to spy on each other. Whatever it takes to stay on top. Or, just as likely, to stay off the bottom.
It was obvious to me that MMOG’s (Massively Multiplayer Online Games) were going to be used by terrorists and other bad guys for communication. As easy as it is for NSA and the FBI to listen in on cell phones, land lines, and even text messages and email, it was a foregone conclusion that people would be using MMOGs to communicate and even to train.
The first time I heard that the CIA and FBI had agents playing video games was in the book Counterstrike: The Untold Story of America’s Secret Campaign Against Al Qaeda by Eric Schmitt and Tom Shanker. It was a no-brainer.
Today I heard another story that tells me where at least one segment of video games is going. In an article in the New York Times today, “Amir Mirzaei Hekmati, a former marine of Iranian descent who was arrested during a visit to Tehran in August, allegedly confessed to a career in American intelligence that included a stint at a video game company in New York that was “a cover for the C.I.A.” ”
The Iranians claim that the game company, Kuma, was under contract to the C.I.A. to produce video games that would encourage people in the Middle East to think of Americans and our actions over there in a favorable light.
So the hypothesis that was the genesis of Multiplayer is proving to be true. I always had it in mind that Multiplayer would be the first story that merged real and virtual in a way that made sense, as opposed to say, TRON, that is fun, but sheer fantasy. Given what I’m hearing not only do the events in Multiplayer make sense, they have probably already happened.